Line of Sightįantasy Grounds Unity comes with the ability to create line of sight. Of course using any of these features is optional – you can play the style that best suits your group. Spells requiring concentration can automatically role to determine if a character maintains concentration when hit for damage. Attack, Skills Rolls, Saving Throws require no more maths that double clicking the skills to be rolled and calculated. Player Character equipment weights are automatically calculated as you place items into your character sheets and players can change the status of gear from worn to carried (which automatically changes the characters AC). “Dreaded tasks such as encumbrance, and maths literally disappear” The Fantasy Grounds interface places the information you need as a player or game master right at your fingertips at the the time you need it.ĭreaded tasks such as encumbrance, and maths literally disappear as tasks which means the game runs far more efficiently and you can play more in the time that you have. Encounters take seconds to plan, maps are simple to setup, and combats are a breeze to run even with a dozen enemy combatants in play. Once connected the process of creating and running games is straight forward and indeed easier, quicker and more efficient than other VTT platforms, or when using books. FGU Finding a Game – far easier than Fantasy Grounds Classic Fear not the option to create a game on your local network also remains available without needing an internet connection. The most complex component of Fantasy Grounds Classic used to be setting up a game as the game master had to implement port forwarding on their modem – this is gone and its now simple to connect to others as a central server is used to connect players. FGU DM Viewpoint: Combat Tracker, NPC statistics, Story Notes and Map showing Player Character and Non-Player Character Line of sight. Indeed Smiteworks its-self actively encourages everyone to purchase a licence outright as they see it as better value. Smiteworks does offer a monthly subscription but we don’t think many would take up this option unless you would like to try it for a month before committing. For those people who intend to play for a long-time the higher upfront cost will be lower than paying the monthly subscription model common to other VTT platforms. In all cases the payment is a one-off cost. If you are the game master you can share any content you own with the connecting players. Ultimate: (Paid) You can invite any player to play with you (Demo or Standard licence). If you are the game master you can share any content you own with other players. Standard: (Paid) You can connect to any player with a standard or ultimate licence. This version can be used by Dungeon Master for an live in-person game with Players using hardcopy character sheets. It comes with the standard reference document for 5th edition Dungeons and Dragons which is enough for a Dungeon Master to use it at a normal table game to run the Lost Mines of Phandelver if you purchased the physical boxed set.
You can however test all the other features of the software including generating a character and rolling dice. You can’t connect to anyone with a demo or standard licence, and you can’t share any of your purchased content with another player. There are three options when it comes to purchase:ĭemo: (Free) You can play in any game if the game master has an ultimate licence. D&D YouTube personality Matt Colville is an active users of Fantasy Grounds but Matt like us recommends you use the software that you prefer to use. Definitely don’t consider this a tool for online only gamers. It should be noted that this software can be used by a GM and Players for live and in person games as is significantly reduces the workload and and increased speed at which a game master can run a game.
The Unity version provides many advantages over Fantasy Grounds Classic including better memory management, 64 bit operating system, and improved graphics.įantasy Grounds Unity is capable of being used to play any of the following role playing game rulesets: 5th, 4th, 2nd, 1st/AD&D edition Dungeons and Dragons, W.O.I.N, Rolemaster, Vampire – The Masquerade, Savage Worlds, Deadlands, Mutants and Masterminds, Fifth Edition Fantasy, Call of Cthulu, Castles and Crusades, 13th Age, Dungeon Crawl Classics, Barbarians of Lemuria, 1st and 2nd edition Pathfinder, Starfinder, and Traveller.ĭefinitely don’t consider this a tool for online only gamers. The Unity moniker is a reference to the Unity game engine that replaced the previous non-Unity version of the software – now called Fantasy Grounds Classic. Fantasy Grounds Unity is the second generation virtual table top (VTT) produced by Smiteworks LLC.